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US OG Spec Ops Unit – Quickest and Most adaptive class – Has the ability to see the development of enemies movements and strike quickly. They can also use a Blackhawk support action that allows players to instantly respawn at any strategic location. Using the m249 light machine gun, they can take a supportive prone stance and lay down powerful covering fire with increased accuracy at any time. Accels at supression tactics, covering fire, and support for their teammates. He can also call in an air burst mortar strike.Ĭanadian JTF2 Heavy Gunner – Fire superiority. These do 20% more damage than normal when loaded. Equipped with an assault rifle, the Pointman also carries a magazine of “Heavy Hitter” ammunition. Polish GROM Assaulter – Carries the HK416 with M320 Grenade Launcher and can all in AH6 Little Bird air supportĪustralian Pointman – Known for surprise and speed. Six in all, each class offers different weapons and perk sets that can appeal to different players and playstyles. The game is also layered somewhat differently than others in its class based system. Or, if you’re the more agressive type, you can hunt down the enemy who killed your buddy, and they can respawn without any additional wait. The real benefits to this grouping are that when your fireteam buddy goes down, you can stay out of sight and they’ll be able to respawn directly on your six. For E3’s demo, we were paired with others in the group play session. When the game launches later this year, you can select your own fireteam buddy. Danger Close has integrated this connection into the game, so that you’ll be able to choose a fireteam buddy and track him from any distance, in any situation. In the real world, operators split up into teams, and work together to feel connected with their combat buddies even without having them in direct sight. Medal of Honor has a brand new feature in multiplayer that will make your class selection and team play much more interesting. Powered by the more modern Frostbite 2 game engine, and a world deeply seeded in reality, Medal of Honor: Warfighter definitely has a lot going for it. While the game seems to have the same authentic military feel that the franchise is known for, it definitely tries to emulate some of the features that make Call of Duty so popular. Danger Close has gone in a completely different direction than 2010’s iteration.
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Thankfully, multiplayer was featured behind closed doors on the show floor and gave us a good look at what to expect from the shooter that’s due to arrive this fall. We got a chance to go hands-on with the Medal of Honor: Warfighter demo at E3 2012.
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This year, it’ll be Danger Close’s Medal of Honor: Warfighter that gets a crack at the title, and it might be better geared to take on the most popular first person shooter in the industry. Last year, the company took on the Call of Duty juggernaut with one their biggest franchises in Battlefield 3. EA’s try-hard approach to taking on the Call of Duty franchise has been most evident in the last few years.